The Heart of Shadow

After dispatching the Orcus high priest and his minions, the heroes take a short break to recover their wounds and catch their breath. During this time, the entire room grows darker as an ominous shadow engulfs the entire chamber, sealing the door and leaving the heroes no chance of escape. As that happens, blood starts pouring from the high priest’s altar and races down a pit in the center of the room where the heroes notice four chains attached to the side and continue to fall below.

Once rested, the adventurers set forth down the chains and into the ritual chamber. As they regain their footing, they find themselves in a pool filling with blood coming from the stream above. A menacing statue of the demon prince Orcus greets them at the southern wall. On the opposite side is a black portal with glowing runes below it. In the darkness of the portal, movement catches their attention. To the west, a series of steps flanked by two skeletons lead to an altar where a man clad in heavy armor stands waiting. The adventurers finally come face to face with Kalarel, the man responsible for all the complications they faced thus far.

The pale man turns and brings his attentions towards the group. With apparent madness in his speech, he offers them a quick death in exchange for eternal servitude in undeath. Wanting no part in the verbal exchange, the warlord Kurgan charges forth only to slip in the pool of blood and fall flat on his lizard face, signaling his companions to action.

Uncertain of the enemies’ strength, Casval and the rogue, Ayesh Quul, take cover beneath the statue or Orcus while Yshven takes a defensive position near the bottom of the stairs. Kalarel and his skeletal minions are joined by a wight and a gargoyle-like creature the heroes recognize as the foe that fled from them before. The wight and the gargoyle proceed to harass the heroes from range and render them dazed and immobilized. The skeletons move to circle the dwarf and the dragonborn while Kalarel cuts loose and shoots a ray at Yshven, weakening him. Frozen in fear, Ayesh remained under the shadow on the statue content with throwing daggers from afar. Beside him, the mage panics and lets loose his flaming sphere on Kalarel and his minions causing him to be the center of their attention. Wasting no time, Kalarel and the skeletons charge at Casval and knock him out in a matter of seconds. Without, a moment of hesitation, Kurgan utters words of inspiration to the mage, getting him back in the fight. Realizing the predicament his companions are in, Yshven charges into the fray and with a lucky swipe, hits the skeletons and smashes Kalarel in the face. With coordinated efforts, the heroes take out both of Kalarel’s skeletal minions only then to be raised again by the wight. Finally overcoming his fear, Ayesh maneuvers behind the gargoyle and lands a devastating and fatal blow. With a word, Kalarel vanishes and appears on the runes below the dark portal. The dwarf now bloodied and near death surges on with boundless endurance, refusing Kalarel escape, assaults him and presses the fight near the portal. Learning from their mistakes, the others gang up on the wight before destroying the skeletons yet again. With only Kalarel remaining, the group gets overconfident. Casval moves his flaming sphere beside Kalarel, continuously burning him. Ayesh attempts to flank Kalarel only to be attacked and knocked out cold by a claw in the portal which proceeds to drag the rogue into the rift. Fearing the demise of the rogue, Yshven steps closer to the opening in an effort to bait the creature within, only to be dropped by a succession of rapid hits from Kalarel. Kurgan quickly rummages through his pack for a potion and brings the dwark back to his feet. With a string of misses from Kalarel, the heroes are able to recover and tip the scales of battle in their favor. In an attempt to dispose of the warlord, Kalarel gets careless and forgets the watchful guard of the dwarf and gets hit in the middle of his swing, toppling him over.

With Kalarel defeated, the claw in the portal extends to grasp at the gaunt man, ripping his flesh and pulling him into the voidl. A dark voice them emanates from the portal warning the heroes of the consequences of failing the demon prince. The group can only hope they would hear the voice again in a much later time (26 levels later). After that, the spirit of Keegan, the champion of the keep, appears before the heroes to thank them for their deeds and finally giving him eternal repose.

Back at Winterhaven, the adventures are met with a heroes welcome. The atmosphere of deep foreboding has lifted. Lord Padraig even prepares a feast in their honor. The party takes the time to recover and prepare for their next adventure.

~ by fafilose on October 25, 2008.

17 Responses to “The Heart of Shadow”

  1. I’m comforted that (I think) I still recognize who plays each character, just by name.

  2. Hrrmm, shall we test your competence? What are your guesses?

  3. hey ariel, sup?

  4. Yshven Jon; Casval Juancho; Kurgan Carlo; Ayesh Arvie

    But the point was, it’s comforting to *think* I know.

    All’s good, and still gaming frequently, so all’s very good. Still, I wish I had volunteers to write the journals though.

  5. 2 out of 4. Not bad. Though I had expected better from the Lord of Might and Wisdom.

  6. Maybe all that scrounging around for coppers has made them too tired to volunteer. 😉

    And 2 out of 4 is not really impressive, considering that Ayesh Quul is a dead giveaway, being an old character name and all…

  7. i’m impressed. how’d you figure i was Casval (since i very rarely play any sort of mage)?

  8. Ayesh is RV. Yshven is so Jon. Kurgan is so Carlo. By elimination, Casval was you. I didn’t look at the classes since I don’t know 4ed, but if I did I’d have had Casval as Jon and Kurgan as Juancho. (So still just 2 out of 4.)

    So yeah, it was luck, mostly. So now I’m no longer comforted. You guys suck.

    How’s 4ed so far? I’m waiting for Wizards to release a convincingly must-do adventure/campaign before I switch.

  9. I’m liking it better that 3.5ed. There’s a big emphasis on class roles and team coordination.

    If there’s one thing I’m certain you’ll like, magic items are not that powerful anymore and players no longer run around with standardized sets (+n stat enhancement item of choice, +n ring of protection, +n cloak of resistance, +n amulet of natural armor, etc).

    There’s more focus on character development as compared to magic items worn. 🙂

  10. I like what I’ve learned of it so far, but not enough to take me out of 3.5ed. I’ll wait for a good 4ed setting/adventure path or a great 4ed adventure.

  11. LOL, i’m not so impressed anymore (kidding!). you made two assumptions about who john and carlo were, which turned out to be wrong, to come up with a conclusion by elimination that happened to be right.

    but yeah, i agree with carlo. the team-centric play is a refreshing change and the way it should have been from the start, imho.

  12. Teasing Ariel aside, how did you explain the reality warp again on Casval’s metamorphosis from elf ranger to human mage?

  13. I’m fixing the reality warp to make the logs consistent. 😉

  14. Yeah, I lucked out but not lucky enough. Story of my life.

    Odd, the logs read like they were all written by one guy. I thought you rotate the writing? Nice writing, too. Maybe each writer can his sign-off on his log?

  15. @Carlo: Posted my take on the “reality shift” on mmphil. Not really a satisfactory solution, but I can’t come up with anything better.

    @Ariel: It’s actually a rotation. First two posts were by me, next two from Jon, the “Interlude” is from Juancho, “Heart of Shadow” is Carlo’s work, and “A New Journey Begins” is from the Goodman. “A Slaver Considers” is me again — my attempt at using the blog as a meta-tool to provide campaign related information between sessions.

    And “Yeah, I lucked out but not lucky enough. Story of my life?” What brought on such bitterness, my good sir?

  16. Already tweaked the post. I made it as normal as possible while resisting the urge to put a spin on his background to reflect his “relationship” with the Lord of Winterhaven.

  17. Hmmm, wasn’t going for bitterness, I was trying for self-deprecation. I guess next time I’ll try to prepare a remark like that with a bit more exposition.

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